Center Domination

It is very important in any game of chess to focus on a number of concepts that are proven to be effective. One of these concepts is to control the center of the board. Controlling the center of the board allows you to be very flexible in your game play. When you control the center of the board that you are able to mount a variety of attacks as well as maintain a solid defensive structure. If you have an advantage in the center of the board you have a strong advantage in the game itself and a higher chance of winning.

There are some ideas that a chess player should follow to help maintain domination of the center of the board. First is to not allow your knights to be forced out of the center of the board by your opponent's advancing pawns. If you allow this to happen you are likely to hand over control of the center of the board to your opponent, who then will have the advantage. Understand that if your knights are limited by the edge of the board or by the back rank on the board, they are rendered much less effective than when they are helping to control the middle of the board where they are a viable threat.

Another idea for helping to control the center of the board is to use flanking pawns to capture your opponent's pawns instead of using your own center pawns. As much as possible, try to leave your center pawns in the center and bring out pawns from the sides (C and F files) to capture your opponents advancing pawns. This also allows your knights to remain in the center where they belong. Do your best to control the center of the board and you will drastically improve your odds of winning.



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1. Offense or Defense
2. God Save The Queen
3. Bluffing
4. Keep from Blocking Yourself
5. Middle or sides
6. Skewering and Pinning
7. Castling
8. Put your Pieces to Work
9. The Power of the Pawn
10. The Double Threat

21. End Game Ideas
22. Doubled Pawns
23. End Game Goals
24. Middle Game Tactics
25. Chart Your Progress
26. Deflection
27. Master An Opening
28. Chess Notation Part 1
29. Chess Notation Part 2
30. Chess Notation Part 3

41. The Classic Kings Pawn Opening
42. Chess Variants
43. Checkmate
44. Defend Yourself
45. Simplicity
46. Attack on the Kings Side
47. Play Against a Computer
48. Zwischenzug
49. Do Not Fret
50. Take Advantage of Your Opponents Doubled Pawns

61. Memorizing Openings
62. Winning a Won Game
63. You Are Going to Lose
64. Castling Ideas
65. A Winning Attitude
66. Develop Your Pieces
67. The Best Move
68. Ways to Protect an Attacked Piece
69. What is Your Opponent Trying to do?
70. When to Capture a Promoting Piece

81. Pinning
82. Plan Ahead
83. Retreat
84. Take a Risk
85. The Best Move 2
86. The Center of the Game
87. The Problem With Pawns
88. The Skewer
89. The Unopposed Bishop
90. Two Weaknesses

(more coming)

Other Chess Resources
11. The Trade Off
12. Three Types of Draws
13. The Strategic Sacrifice
14. Hidden Attacks
15. Understanding The Three Stages of a Chess Game
16. Four Move Checkmate
17. Use Your Moves Wisely
18. Utilizing Your Bishops
19. King Of The World
20. Pony Up


31. Join a Chess Club
32. Chess Etiquette
33. Pay Attention
34. Gambits
35. Have Your Game Analyzed
36. Long Term Thinking
37. Think Ahead
38. Watch Others
39. Learn from Grandmasters
40. The Spike or Grob Opening

51. The King as an Offensive Piece
52. Blockades
53. Chasing
54. Study Chess Problem Diagrams
55. Exchanging Pieces
56. Exploit Weaknesses
57. Learning About Bishops
58. Play the Board
59. The Lone Pawn
60. Why Play Speed Chess

71. When to Capture the Pinned Piece
72. Doing Nothing
73. Which Forked Piece to Capture
74. Explore Variety
75. Studying is Hard Work
76. Activity
77. Center Domination
78. Development
79. Pawns on the Third Rank
80. Piece Values

91. What is your opponent doing?
92. Chess History
93. Lack of Tempo

Books:
Chess History And Reminiscences
Chess Strategy