Deflection

Deflection is a psychological term used to describe a coping mechanism that people use to avoid dealing with troubling feelings or situations. People do this by being able to alternate from one topic to another so that they do not have to deal with either topic in depth. Ok, so what does this have to do with chess? In chess deflection will win you games plain and simple. Players will often use a piece, especially queens, to guard or protect two separate pieces at the same time. This is where the term deflection comes in.

Also sometimes called an overworked piece, deflection is a tactical theme in which one player has a piece that must remain on a square that it is on, either because it defends another piece, or because it blocks a threat. If this guarding piece were forced to move, the opponent's position would crumble. The reason it is sometimes refers to as the overworked piece is because this defending piece is forced to do too many things at once, defending two pieces. By meeting one threat, the other threat is left unattended to and thus leaves this piece at its opponent's mercy.

For example, if a bishop is guarding a queen and is in place to prevent a back row mate from a rook, you can simply move the rook to the opponent's back row and place the king in check. This forces the bishop to move to block the check leaving the queen that the bishop was defending completely unguarded and available for the taking. Seek out deflection that your opponent is using and exploit it. This becomes an even better tactic towards the end game because the chances of your opponent having a single piece defending two is much higher.



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1. Offense or Defense
2. God Save The Queen
3. Bluffing
4. Keep from Blocking Yourself
5. Middle or sides
6. Skewering and Pinning
7. Castling
8. Put your Pieces to Work
9. The Power of the Pawn
10. The Double Threat

21. End Game Ideas
22. Doubled Pawns
23. End Game Goals
24. Middle Game Tactics
25. Chart Your Progress
26. Deflection
27. Master An Opening
28. Chess Notation Part 1
29. Chess Notation Part 2
30. Chess Notation Part 3

41. The Classic Kings Pawn Opening
42. Chess Variants
43. Checkmate
44. Defend Yourself
45. Simplicity
46. Attack on the Kings Side
47. Play Against a Computer
48. Zwischenzug
49. Do Not Fret
50. Take Advantage of Your Opponents Doubled Pawns

61. Memorizing Openings
62. Winning a Won Game
63. You Are Going to Lose
64. Castling Ideas
65. A Winning Attitude
66. Develop Your Pieces
67. The Best Move
68. Ways to Protect an Attacked Piece
69. What is Your Opponent Trying to do?
70. When to Capture a Promoting Piece

81. Pinning
82. Plan Ahead
83. Retreat
84. Take a Risk
85. The Best Move 2
86. The Center of the Game
87. The Problem With Pawns
88. The Skewer
89. The Unopposed Bishop
90. Two Weaknesses

(more coming)

Other Chess Resources
11. The Trade Off
12. Three Types of Draws
13. The Strategic Sacrifice
14. Hidden Attacks
15. Understanding The Three Stages of a Chess Game
16. Four Move Checkmate
17. Use Your Moves Wisely
18. Utilizing Your Bishops
19. King Of The World
20. Pony Up


31. Join a Chess Club
32. Chess Etiquette
33. Pay Attention
34. Gambits
35. Have Your Game Analyzed
36. Long Term Thinking
37. Think Ahead
38. Watch Others
39. Learn from Grandmasters
40. The Spike or Grob Opening

51. The King as an Offensive Piece
52. Blockades
53. Chasing
54. Study Chess Problem Diagrams
55. Exchanging Pieces
56. Exploit Weaknesses
57. Learning About Bishops
58. Play the Board
59. The Lone Pawn
60. Why Play Speed Chess

71. When to Capture the Pinned Piece
72. Doing Nothing
73. Which Forked Piece to Capture
74. Explore Variety
75. Studying is Hard Work
76. Activity
77. Center Domination
78. Development
79. Pawns on the Third Rank
80. Piece Values

91. What is your opponent doing?
92. Chess History
93. Lack of Tempo

Books:
Chess History And Reminiscences
Chess Strategy