Pinning

Pinning is a term for a chess move that many chess players already know how to execute. If you do not know this move it is vital that you practice it, learn it, and look for opportunities in games to execute it. This is a fundamental tactic to use in games. It is known by different terms including pinning, double threat, and the pin.

Pinning is being able to threaten two pieces at the same time with your one piece. This forces your opponent to decide which piece to sacrifice. An example of this is placing a bishop in diagonal file that threatens to take two pieces. Whichever piece your opponent moves, you will be able to take the other. Another example would be placing a rook in an open file so that it threatens both a knight and a bishop. If your opponent moves the knight, you can take the bishop, if your opponent moves the bishop then you can take the knight. A knight is a wonderful piece to use in creating a pin because of its versatility and due to the fact that some inexperienced players simply overlook the available moves that your knight has in front of it.

Defending against the pin consists of two strategies. First is the option of retreating so that both of your pieces are defended by one another. This is not always an available option though. The second defense is to threaten a highly valued piece that your opponent has, generally a queen. If you are being threatened with a pin and can threaten your opponent's queen, your opponent is likely to defend that queen before taking advantage of the pin they have laid out.



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1. Offense or Defense
2. God Save The Queen
3. Bluffing
4. Keep from Blocking Yourself
5. Middle or sides
6. Skewering and Pinning
7. Castling
8. Put your Pieces to Work
9. The Power of the Pawn
10. The Double Threat

21. End Game Ideas
22. Doubled Pawns
23. End Game Goals
24. Middle Game Tactics
25. Chart Your Progress
26. Deflection
27. Master An Opening
28. Chess Notation Part 1
29. Chess Notation Part 2
30. Chess Notation Part 3

41. The Classic Kings Pawn Opening
42. Chess Variants
43. Checkmate
44. Defend Yourself
45. Simplicity
46. Attack on the Kings Side
47. Play Against a Computer
48. Zwischenzug
49. Do Not Fret
50. Take Advantage of Your Opponents Doubled Pawns

61. Memorizing Openings
62. Winning a Won Game
63. You Are Going to Lose
64. Castling Ideas
65. A Winning Attitude
66. Develop Your Pieces
67. The Best Move
68. Ways to Protect an Attacked Piece
69. What is Your Opponent Trying to do?
70. When to Capture a Promoting Piece

81. Pinning
82. Plan Ahead
83. Retreat
84. Take a Risk
85. The Best Move 2
86. The Center of the Game
87. The Problem With Pawns
88. The Skewer
89. The Unopposed Bishop
90. Two Weaknesses

(more coming)

Other Chess Resources
11. The Trade Off
12. Three Types of Draws
13. The Strategic Sacrifice
14. Hidden Attacks
15. Understanding The Three Stages of a Chess Game
16. Four Move Checkmate
17. Use Your Moves Wisely
18. Utilizing Your Bishops
19. King Of The World
20. Pony Up


31. Join a Chess Club
32. Chess Etiquette
33. Pay Attention
34. Gambits
35. Have Your Game Analyzed
36. Long Term Thinking
37. Think Ahead
38. Watch Others
39. Learn from Grandmasters
40. The Spike or Grob Opening

51. The King as an Offensive Piece
52. Blockades
53. Chasing
54. Study Chess Problem Diagrams
55. Exchanging Pieces
56. Exploit Weaknesses
57. Learning About Bishops
58. Play the Board
59. The Lone Pawn
60. Why Play Speed Chess

71. When to Capture the Pinned Piece
72. Doing Nothing
73. Which Forked Piece to Capture
74. Explore Variety
75. Studying is Hard Work
76. Activity
77. Center Domination
78. Development
79. Pawns on the Third Rank
80. Piece Values

91. What is your opponent doing?
92. Chess History
93. Lack of Tempo

Books:
Chess History And Reminiscences
Chess Strategy