Take Advantage of Your Opponents Doubled Pawns

We all know that having pawns doubled up on the board is not the best scenario for the player whose pawns are doubled. Doubled pawns refer to having one pawn directly in front of another, or even on the same file. This happens when you use one pawn to take an opponents piece, thus leaving that pawn on the same file as another one of your pawns. Sometimes during a chess game this appears to be an almost unavoidable option for either you or your opponent.

When your opponent has doubled up their pawns, as described above, one of the best moves that you can make is to block their path with a pawn of your own. This of course assumes that you have a pawn on that same file to block with. Blocking the doubled pawns path, as opposed to simply taking one of the pawns creates a situation for your opponent where their primary pieces are limited in their movements. Considering that your opponents doubled pawns present relatively little threat to you in the overall scheme of things, capturing them may not be as helpful as one would first assume.

Anytime that you can limit your opponent's movement of his or her primary pieces you have a tactical advantage. If you find yourself with doubled pawns it may be prudent to simply sacrifice the front pawn quickly. Typically capturing one of your opponent's pawns does this. This results in a slightly weakened defense for your opponent as well as providing you with the freedom to move the back pawn as you normally would during the course of a chess game. Doubled pawns are not ideal, but doubled pawns are sometimes the only apparent option when we find ourselves getting at a stuck point in a game.



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1. Offense or Defense
2. God Save The Queen
3. Bluffing
4. Keep from Blocking Yourself
5. Middle or sides
6. Skewering and Pinning
7. Castling
8. Put your Pieces to Work
9. The Power of the Pawn
10. The Double Threat

21. End Game Ideas
22. Doubled Pawns
23. End Game Goals
24. Middle Game Tactics
25. Chart Your Progress
26. Deflection
27. Master An Opening
28. Chess Notation Part 1
29. Chess Notation Part 2
30. Chess Notation Part 3

41. The Classic Kings Pawn Opening
42. Chess Variants
43. Checkmate
44. Defend Yourself
45. Simplicity
46. Attack on the Kings Side
47. Play Against a Computer
48. Zwischenzug
49. Do Not Fret
50. Take Advantage of Your Opponents Doubled Pawns

61. Memorizing Openings
62. Winning a Won Game
63. You Are Going to Lose
64. Castling Ideas
65. A Winning Attitude
66. Develop Your Pieces
67. The Best Move
68. Ways to Protect an Attacked Piece
69. What is Your Opponent Trying to do?
70. When to Capture a Promoting Piece

81. Pinning
82. Plan Ahead
83. Retreat
84. Take a Risk
85. The Best Move 2
86. The Center of the Game
87. The Problem With Pawns
88. The Skewer
89. The Unopposed Bishop
90. Two Weaknesses

(more coming)

Other Chess Resources
11. The Trade Off
12. Three Types of Draws
13. The Strategic Sacrifice
14. Hidden Attacks
15. Understanding The Three Stages of a Chess Game
16. Four Move Checkmate
17. Use Your Moves Wisely
18. Utilizing Your Bishops
19. King Of The World
20. Pony Up


31. Join a Chess Club
32. Chess Etiquette
33. Pay Attention
34. Gambits
35. Have Your Game Analyzed
36. Long Term Thinking
37. Think Ahead
38. Watch Others
39. Learn from Grandmasters
40. The Spike or Grob Opening

51. The King as an Offensive Piece
52. Blockades
53. Chasing
54. Study Chess Problem Diagrams
55. Exchanging Pieces
56. Exploit Weaknesses
57. Learning About Bishops
58. Play the Board
59. The Lone Pawn
60. Why Play Speed Chess

71. When to Capture the Pinned Piece
72. Doing Nothing
73. Which Forked Piece to Capture
74. Explore Variety
75. Studying is Hard Work
76. Activity
77. Center Domination
78. Development
79. Pawns on the Third Rank
80. Piece Values

91. What is your opponent doing?
92. Chess History
93. Lack of Tempo

Books:
Chess History And Reminiscences
Chess Strategy