Which Forked Piece to Capture

A fork is when you are able to threaten two pieces at the same time with ONE of your pieces. Knights are notorious for being able to do this, especially against rooks. For an example, you have your knight forking two rooks. Does it matter which of the two rooks you capture? Are you sure? Should you capture one of the forked pieces immediately?

These are the types of questions that you need to know the answers to if you want to consistently win games. When to capture a forked piece depends on what your opponent does with them. If your opponent leaves the pieces sitting there you can simply wait. If your opponent moves one of the two forked pieces then the answer is simple. Take the piece that you still threaten and take it now. But what if your opponent threatens your forking piece?

Using the example mentioned, let us suppose that your knight is now under attack and you must act. Which of the two rooks do you capture? The answer is to capture the rook that is doing the least on the board. If one of the rooks is simply stuck on the back row and the other rook is pinning one of your pieces, then capture the rook stuck on the back row. This will result in your opponent taking your knight with the other rook, thus unpinning your pinned piece, or it will result in you getting a "free" capture because your opponent simply allows you to take the rook. Always take the piece that is doing the least amount of work and always wait to capture until you are forced to capture, or until your opponent removes one of the forked pieces.



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1. Offense or Defense
2. God Save The Queen
3. Bluffing
4. Keep from Blocking Yourself
5. Middle or sides
6. Skewering and Pinning
7. Castling
8. Put your Pieces to Work
9. The Power of the Pawn
10. The Double Threat

21. End Game Ideas
22. Doubled Pawns
23. End Game Goals
24. Middle Game Tactics
25. Chart Your Progress
26. Deflection
27. Master An Opening
28. Chess Notation Part 1
29. Chess Notation Part 2
30. Chess Notation Part 3

41. The Classic Kings Pawn Opening
42. Chess Variants
43. Checkmate
44. Defend Yourself
45. Simplicity
46. Attack on the Kings Side
47. Play Against a Computer
48. Zwischenzug
49. Do Not Fret
50. Take Advantage of Your Opponents Doubled Pawns

61. Memorizing Openings
62. Winning a Won Game
63. You Are Going to Lose
64. Castling Ideas
65. A Winning Attitude
66. Develop Your Pieces
67. The Best Move
68. Ways to Protect an Attacked Piece
69. What is Your Opponent Trying to do?
70. When to Capture a Promoting Piece

81. Pinning
82. Plan Ahead
83. Retreat
84. Take a Risk
85. The Best Move 2
86. The Center of the Game
87. The Problem With Pawns
88. The Skewer
89. The Unopposed Bishop
90. Two Weaknesses

(more coming)

Other Chess Resources
11. The Trade Off
12. Three Types of Draws
13. The Strategic Sacrifice
14. Hidden Attacks
15. Understanding The Three Stages of a Chess Game
16. Four Move Checkmate
17. Use Your Moves Wisely
18. Utilizing Your Bishops
19. King Of The World
20. Pony Up


31. Join a Chess Club
32. Chess Etiquette
33. Pay Attention
34. Gambits
35. Have Your Game Analyzed
36. Long Term Thinking
37. Think Ahead
38. Watch Others
39. Learn from Grandmasters
40. The Spike or Grob Opening

51. The King as an Offensive Piece
52. Blockades
53. Chasing
54. Study Chess Problem Diagrams
55. Exchanging Pieces
56. Exploit Weaknesses
57. Learning About Bishops
58. Play the Board
59. The Lone Pawn
60. Why Play Speed Chess

71. When to Capture the Pinned Piece
72. Doing Nothing
73. Which Forked Piece to Capture
74. Explore Variety
75. Studying is Hard Work
76. Activity
77. Center Domination
78. Development
79. Pawns on the Third Rank
80. Piece Values

91. What is your opponent doing?
92. Chess History
93. Lack of Tempo

Books:
Chess History And Reminiscences
Chess Strategy